In 2001, Uelmen, who composed the Diablo II Soundtrack, and cinematic soundtrack composers Jason Hayes, Glenn Stafford and Andrea Pessino won the International Game Developers Association award for Excellence in Audio for their work on Diablo II. On June 29, 2000, Blizzard launched the second game of the Diablo series, Diablo II. His work in Diablo was so well received that Uelmen was loaned to Blizzard's StarCraft team (but stayed in Redwood City), where he did sound design that game was released two years after Diablo, in 1998. On December 31, 1996, Blizzard released their first game of the company's successful series, Diablo. In March 1996, Blizzard Entertainment acquired Condor, which was renamed into Blizzard North. His first notable work in this period was on the game Justice League Task Force for Sunsoft, released in 1995 for the Sega Genesis. He began working in video game music in 1994, when he was hired by Condor.
During college, he was also a keyboardist in a six-member bar band, where he acquired practical experience and learned about "arrangement, interaction and economy". He studied at Georgetown University from 1989 to 1993, where he earned the Mary Catherine Mita Prize for his thesis Cannibal Culture, Technology and American music in 1993. He later diversified his instruments to include the flute, guitar, keyboard and percussion.
During this time, Uelmen was self-taught, mostly influenced by jazz, classic rock, and classical music, especially Liszt and Debussy while he was in high school, and Miles Davis, Jimi Hendrix and Tom Waits later on. At 13 years old, he moved with his family to San Jose, California, where he completed high school. Growing up in the South Bay area of Greater Los Angeles, Uelmen began taking piano lessons at age six from his tutor, Lenee Bilski, who provided him with a strong theoretical foundation. 1.3 Runic Games and Echtra Games (2009-present)īiography Early life and work.